I'm intending for the control column to mimic the forces that the pilot feels by using a force feedback system based around electric motors. I was going to contact a Swiss company called Brunner who make force feedback control hardware for commercial flight simulators, even though their prices...
Well, you've made an interesting point there. I flew a dual control MKIX last year ( does that make me a celebrity ? :D ) and it did feel a bit like the F-16 replica flight stick I own for computer simulation use. That only moves a fraction of an inch in total travel and operates via strain...
I wonder what the bloke in the front seat would have said if I'd suddenly moved the control column through it's entire range while faffing about with a ruler and a protractor ? :D
I'd have said something myself - like " Aaaaaargh " just before I passed out :D
That's some amazing work, very impressive. I just had a quick scan through and I'll read the whole thing later.
The ironic thing about the control movements is that I actually flew a MKIX trainer last year. The experience of being at the controls of a Spitfire fried my brain so much that I...
Hi everyone, first post.
I'm starting to build a Spitty cockpit for flight sim purposes and while I've got much of the information I need, I'm running into problems finding out what the control throws are for the column and the rudder pedals. They can be expressed in any way, as a distance...