IL2 - 1946

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Sweb

Senior Airman
356
4
Feb 5, 2009
Florida
I bought, received and played a few single combat missions in IL2 S-1946. It's okay. Considering the time since the release of Janes European Fighters, this game advances realism in the area of battle damage nicely. To my experience, the aircraft are much "heavier" on the controls and maneuvering, contrasting both games, giving IL2's aircraft a more truck-like feel rather than the sportscar feel of the Janes flying characteristics. This takes into consideration varying power differences above/below optimal combat altitudes. Overtaking and speed-matching a target is similar in both by virtue of jockeying throttle and flap inputs, including maneuverability relationships, in the straight-ahead linear simulation. Otherwise, I find IL2 tends to diminish aircraft performances. Stall and recovery is simply ridiculous, for example.

Another annoyance lies in either the controller I have or the programming in IL2 regarding the hat (view) switch. In Janes I can pan to where I want to look and let the switch go. My view remains where I panned to. In IL2 it pans and then snaps to forward view when I let off the switch. In other words, I can't keep an eye on where a target is but rather have to keep working the hat switch. If I'm trailing under an intended target at 12 o'clock, for example, I have to keep working the hat switch to make sure that target hasn't changed course while I'm climbing to engage. In Janes I just position that same target at the top of my view and can monitor its position. I'm using a Logitech Xtreme 3d Pro and haven't experienced this "view" frustration with any other game - Microsoft or Janes - before. Any suggestions here?

From an aircraft accuracy POV, even though Janes is the older game I still have to say their aircraft realism is on a par or better than this IL2 in both depiction and flying characteristics. I qualify the latter indirectly via my Pop who flew the P-51 in combat. He flew both the Microsoft and Janes games and commented that the Microsoft version had flying characteristics of a feather in the wind (overly sensitive), and commended Janes for a more accurate feel in overall stability and control/throttle input responses. He did make other remarks about missing characteristics of the airplane but he rated Janes as the better for overall flying and performance simulation. Using the Janes game as contrast along with his testimonial, the Janes game still has the edge in this area of simulation over IL2.
 
I have to say that I wholeheartedly disagree... I also had Janes for many years before IL2 came sround, and there is no comparison in my mind....

Janes was Generation2, IL2 is Gen3...

I understand about the hat issue, something that is fixable in the controls menu.... U can also use the lock feature that will keep u glued onto the enemy aircraft uve targeted...
 
Another thing to remember about the flight model is this. No matter what game you play, one will feel different than the other. There is just no two ways about it. You can get it as close as possible, but for the most part, some developer will give up one small detail for another small detail. You get to flying one sim long enough, and you think that its the greatest thing there is. So when you try something new, you think the flight model is crap.

I say you in this alot, but its not towards you sweb, its just used as a "you" in general.
 

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