So, your problem is that you can´t get a a "real" reflective surface into your CG world. In 3d Studio it is made easy using the proper material (plane mirror or something alike, as I remember). I assume that you make your tests with a simple glass and light source, so the rendering time is the shortest. My advice, if I understood the problem, don´t waste your time investigating about the real Revi, look for a good tutorial about reflective mirror in the web and apply it to your model.
Cheers.