One of the first things I saw that differentiated ww1 planes from ww2 planes is the sight. I'm used to seeing metal sights, I saw these sights in a game that make the plane automatically follow the enemy, but I thought that as always it was fantasy to improve gameplay, did it actually provide any advantage? from what I saw the pilot fails the same as if it were metal, the sight does not follow the plane and wobbles all the time. And the sight is vertical, while the glass is diagonal, how did you achieve this effect?
I got a question about early Reflector Sights. What makes them better than a simple ring a bead sight? Early versions didn't have a gyro, so what is their advantage?