Shortround6
Major General
A few "rules" of thumb for close range penetrations.
Conventional AP at 2000fps (610ms) can perforate about 1.3 times the projectile diameter.
Conventional AP at 2600fps (792ms)can perforate about 1.8 times the projectile diameter.
Conventional AP at 3500fps (1067ms) can perforate about 2.8 times the projectile diameter.
Now there are a few problems here, this is theoretical and steel does not work in real life like in theory.
Conventional AP shot (uncapped) tends to start failing somewhere near 2600fps,
Conventional capped AP shot tends to start failing at somewhere 3000fps.
Which brings in the need for either tungsten carbide or special steels with very high tungsten content. There were ways to get around using Tungsten but they usually required other rare elements. Without knowing the types of steel just saying "steel alloy penetrator doesn't tell us much, as mentioned earlier, some types of steel can contain 17-19% tungsten while other steels that do the same job might only have 1.5% but use much higher amounts of molybdenum, vanadium, or cobalt than the high tungsten steels. Tungsten carbide is not just a mix of Tungsten and carbon but used about 25% cobalt as a cementing agent.
Note that is is impact velocity which is usually lower than muzzle velocity.
Also note that projectile that hits a plate at very high velocity and well exceeds the penetration needed to 'just' penetrate doesn't really matter if the tip shatters.
Long barreled 88mm doesn't care if the tip shatters on the front hull of a Sherman, the broken projectile is going right on through the front plate, the firewall, parts of the engine and right on through the rear plate.
Of course the Germans paid for this extra penetration with a very large gun, large powder charge and high barrel wear.
Soviets got high penetration at 2600fps by using 122mm guns. Barrel wear may have been lower but really big gun and large powder charge.
for longer ranges larger bore guns hold their velocity better. Of course a tank only has so much space to fit ammo into so large guns have fewer shots in the same size tank.
Anti-tank guns need more trucks to carry larger ammo.
Hollow charge rounds changed quite a bit in just a few years. So did APCR and APDS rounds and with it taking several years to design a gun and get into production one type of projectile maybe favored and then fall out of favor during a guns design/testing/ production phases.
Depending only one type of AP projectile makes defending against that type of projectile easier.
Large guns also have high recoil forces. However lighter weight APCR/APDS shot reduces recoil compared to full size shot.
So do lighter than normal HEAT rounds. But lightweight heat rounds have rather poor down range ballistics.
Very early rifled HEAT rounds had trouble penetrating armor equal to their own diameter. This got a bit better during WW II. A lot better after WW II. There were also problems fusing and a number of HEAT rounds were fired at lower than normal velocities, even for howitzers, so the fuse could function and initiate detonation at a decent stand off distance. The low velocity curved trajectory made hitting hard at all but the closest ranges.
There were a lot of conflicting requirements.
Conventional AP at 2000fps (610ms) can perforate about 1.3 times the projectile diameter.
Conventional AP at 2600fps (792ms)can perforate about 1.8 times the projectile diameter.
Conventional AP at 3500fps (1067ms) can perforate about 2.8 times the projectile diameter.
Now there are a few problems here, this is theoretical and steel does not work in real life like in theory.
Conventional AP shot (uncapped) tends to start failing somewhere near 2600fps,
Conventional capped AP shot tends to start failing at somewhere 3000fps.
Which brings in the need for either tungsten carbide or special steels with very high tungsten content. There were ways to get around using Tungsten but they usually required other rare elements. Without knowing the types of steel just saying "steel alloy penetrator doesn't tell us much, as mentioned earlier, some types of steel can contain 17-19% tungsten while other steels that do the same job might only have 1.5% but use much higher amounts of molybdenum, vanadium, or cobalt than the high tungsten steels. Tungsten carbide is not just a mix of Tungsten and carbon but used about 25% cobalt as a cementing agent.
Note that is is impact velocity which is usually lower than muzzle velocity.
Also note that projectile that hits a plate at very high velocity and well exceeds the penetration needed to 'just' penetrate doesn't really matter if the tip shatters.
Long barreled 88mm doesn't care if the tip shatters on the front hull of a Sherman, the broken projectile is going right on through the front plate, the firewall, parts of the engine and right on through the rear plate.
Of course the Germans paid for this extra penetration with a very large gun, large powder charge and high barrel wear.
Soviets got high penetration at 2600fps by using 122mm guns. Barrel wear may have been lower but really big gun and large powder charge.
for longer ranges larger bore guns hold their velocity better. Of course a tank only has so much space to fit ammo into so large guns have fewer shots in the same size tank.
Anti-tank guns need more trucks to carry larger ammo.
Hollow charge rounds changed quite a bit in just a few years. So did APCR and APDS rounds and with it taking several years to design a gun and get into production one type of projectile maybe favored and then fall out of favor during a guns design/testing/ production phases.
Depending only one type of AP projectile makes defending against that type of projectile easier.
Large guns also have high recoil forces. However lighter weight APCR/APDS shot reduces recoil compared to full size shot.
So do lighter than normal HEAT rounds. But lightweight heat rounds have rather poor down range ballistics.
Very early rifled HEAT rounds had trouble penetrating armor equal to their own diameter. This got a bit better during WW II. A lot better after WW II. There were also problems fusing and a number of HEAT rounds were fired at lower than normal velocities, even for howitzers, so the fuse could function and initiate detonation at a decent stand off distance. The low velocity curved trajectory made hitting hard at all but the closest ranges.
There were a lot of conflicting requirements.