Hello again,
we found that EAW(no matter what version) on newer systems(specialy newer graphiccards) suffer by bad FPS slowdowns in 3d mode.
A solution often is to use a glidewrapper and play EAW in glide more.
I have a Altlon 2 x 2400Mhz, 2 gig RAM and a ATI Radeon HD 2600 Pro.
With this system i get a max fps in 3d mode of just 60 and when i get close to a big 4 mot pulk the fps smelt down to 5-15(slideshow).
When i use zeckenzacks glide wrapper (
zeckensack's Glide wrapper ) and glide, i get a max fps of 130 and never slower then 25(inside a big bomber pulk, many bombers smoking, many fighters attacking, flak and bullets everywhere etc).
Before i had a Atlon 1800MHz, 1 gig RAM and a Radeon 9800 pro, with this system there was not much different between glide and 3d, 3d was a little faster. The all over performence was not much better than on my K7 700 382MB RAM and a GF MX460.
The problem is that EAW is programmed for an old DirectX version, where the glide wrapper provide a better "link" to the modern systems.
Greetings,
Knegel