Ad: This forum contains affiliate links to products on Amazon and eBay. More information in Terms and rules
Well, it's a flight simulator project, so it is 1:1 scale. The object (in Blender) measures the exact same as the plane. In hindsight seems like superfluous information, should I remove that from the title?Interesting Matt, but what is it about this work that makes it 1:1?
Will do, thanks. I can see how there would be confusion with the title, so I decided to go ahead and change it anywayNot necessary though i think most associate 1:1 with a full scale actual physical specimen like an original or replica.
Keep up the good work.
Thank you very much! Yeah, it'll be quite a long project, even with my "small" to-do list. Always glad to talk to someone with 3D modelling experienceWay cool! What an immense project to undertake! I work with automotive CAD models all day, and can only marvel at the effort you are going to!
There are a few things I myself am curious about, and so far only have theories about. For example, there are small flaps just aft of the main landing gear compartment on the nacelles. No one I've asked seems to know their purpose, and they're only present in the inboard nacelles. The theory I have formulated with some friends is that the flap opens when the landing gear is extended so that air going into the nacelle is directed outwards again instead of creating drag by hitting the back of the nacelle's interior. I also have yet to figure out where the oil cooler and exhaust stacks are in the aircraft, but I'll explain these problems (and my theories about them!) in a future post
I think it depends on the shape, I know it can be done with a torus and a cylinder. Personally my approach is to scale things after "spawning" the shape. That being said, I will admit I'm not sure how much of this model I did measure, since I started it so long. What I had dimensions for, I used dimensions for. Some other objects I approximated dimensions based on the blueprints (I think I gave the astrodome a 10" radius because that matched the drawings relatively well and made more sense to me than scaling it to the drawing and making it like 10.2585" or something like that), but a lot of parts made earlier on were just approximated from the drawings, including most of the landing gear components. I'm also in no way an expert on Blender, I've just learned how to use it well enough for my own purposes.I have Blender installed, but haven't used it yet. Can you draw parts to specific sizes like you can in SketchUp?
I will see if I can adapt the P-47's layout and perhaps mix it a bit with the B-24's. As far as I understand it (and this is of course just guesswork), I think the two air intakes near the top of the engine are for the turbocharging system, whereas the bottom intake is solely for the oil cooler. Because the XB-33 was never fully built, there aren't blueprints that go into much detail regarding the engines, with these being the only ones that show them (other than one blueprint for an earlier proposal that had all air intakes combined into one very wide unit, seen below). I have found no measurements for any of the parts of the nacelle or cowling and mostly guesstimated the exterior based on the 3-views I've posted above.Concerning engine cooling, flaps, gills, and vents for them - if there are turbos involved, there are also likely need to be intercooler inlets and outlets. Since the engines are approximately equal, guessing from the ductwork on a P-47 will not be too far off. Details will of course be different, but should be good for the scale of the amount of "stuff & space" needed. I can't see the allowances for them in the drawings provided. Or did I miss them?
Thank you very much!Great project. Congratulations on how far you have got so far
Thank you, hoping to work more on it this week. I don't really remember Blender's requirements, but it ran reasonably well in my old PC which was what can't even really be considered a gaming laptop. It struggled to run most modern games in even low graphics. My best advice is just to look into a computer with more RAM, it makes a lot of differenceVery slick looking work ! I wish I could learn how to use Blender. I tried downloading it but it wont run on my Windows POS pullstart computer. Time for an upgrade I guess.