Burma is a beautiful map but the airfields definitely have issues...
I am still looking at the airfields one by one to see if there is a stock workaround/trick I can use so the QMB missions are playable by just about anyone.
One workaround I am already using is to remove a misplaced copse of trees on the secondary taxiway at the Palel Airfield in Grid B6, Map coordinates 16.2 x 54.4.
I placed a Stationary Object Train Stock Car 8 next to the hut and had the AAA on the field blow it up.
Outside of being black instead of white it reminds me of a Propane gas tank.
When the rail car blew up it took out the misplaced copse of trees and the hut just leaving some barely identifiable hulks that do not interfere with the AI aircraft using the taxiway.
Now I can get AI aircraft to park at 21 of the 22 stay points.
Even though there are some horrendous terrain issues with that secondary taxiway too.
I used the Me-323 for my testing because as far as I know it is the largest aircraft we have in the stock game and if the taxiways function with it then it should function with any aircraft.
Wheels