Take two maneuvers
1/ a turn in an aircraft and on a motorbike
2/a roll in an aircraft and braking on a bike.
Holding an aircraft in a tight turn means on the edge of a stall, cornering on a bike means holding the tyres on the edge of letting go, a tyre produces maximum grip when it is slipping about 10%
It's much easier to do in real life than in any sim I ever tried.
I can speak to you about how it feels and what to do but if you cant have the tyres sliding going in and out of every corner you will be in the back half of the field, that is not simulated in a "sim" just as holding a plane on the edge of a stall isnt.
Agreed. Actually, I don't like sims. On a computer, I'd rather play proper computer games which do not pretend to be reality.
Your replies of "now what" and "so what" really push my buttons.
It's not like I'm being treated with velvet gloves here, is it?
If sims were real you would have one go at it, spend hours learning all basic maneuvers progress from trainer to advanced trainer to combat aircraft then after about 200 hrs in a corsair or maybe 10 hours on a 1945 zeke you take part in your first combat. Any encounter that you lose or crash means you never ever take part in a sim again.
From what I remember about the stats at one stage about 10% of US aircrew were being killed during training (maybe others can give them, I know questions were asked in congress) Almost all pilots had seen their friends or aquaintances killed long before they ever went into action, their primary motivation was staying alive, the ones without that motivation for whatever reason, quickly got shot down.
I know it's not reality, and I know it's perfectly safe. But what does it change?
You see, it's like I read a long thread on some car forum, where guys agreed that Dodge Challenger and Ford Mustangs would easily beat Mazda Miata in an autocross. So I fired up Forza or whatever, and there Miata is 5s faster in each lap. So I ask where to find those missing 5 seconds?
And I'm being told that:
1. I pretend to be a real race driver.
2. I mistake Forza for a racetrack.
3. I should cheat to win, because that's how it is in reality.
4. I flip-flop (whatever it means)
5. And finally and the most often I'm being told that since I don't die when crashing, it all makes no sense whatsoever.
How it makes no sense whatsoever? I don't die when I "drive" a Miata or a Challenger. It cancels out.