See, to fix the Zeke problem when you are escorting the torp-bombers, go for the Zekes imediately threatening the bombers. Keep at top speed unless you have to get one off your tail. While this is going on, work your way towards the carriers with your torp buddies, so that when the message "The carriers are launching planes...tear them up on the deck." comes up, you're already in a position to strafe along the deck of the carrier at low speeds to destroy all of the Zekes sitting there. If you do all of this right, then the Dautlesses don't lose any planes because there should be no fighters around when you press the switch-air-target button. Also, for the Wildcat having light bombs, yes its nice, but I've only been able to do it twice, so don't count on it happening often if at all. Also, even if you sink the support ships in that stage, there are still
other destroyers to contend with when you go to finish off the carrier as the dautless. Oh, and I found the best way to keep your fighter support intact during the dautless mission is to have them hang back until you are on your bombing runs for the carrier and 1 destroyer (sinking 1 destroyer on that mission section nets you an upgrade point), then have them defend you, but if you see them starting to get ripped apart, finish the job, and forget about the destroyer.
That was fun trying to dodge the German Bf109s at the end of the mission.
You do know that if you shoot down the Ju-88s they are accompanying then you get a bonus upgrade point or two right? Also, yeah, those 190s (which is what I'm assuming you were talking about) were a pain in the butt, especially because I was running low on ammo after shooting down
alot of planes and towers/AA guns, and bombing all of the tanks and recon cars. Had to retry from the checkpoint I think, because I didn't have the health or ammo to fight them, it was something like that.