I suppose a better climbing fighter that was not as badly mismatched as a P-51 versus F3F could use a high speed yo-yo to defeat a more maneuverable opponent. The better climber could not try to turn with the target but instead turn only part way, then zoom upwards above the target, and using the fact that he is slower at the top of the zoom and has more room to maneuver with the added altitude, dive on the target, which probably has lost sight of him anyway.
The need for a high speed Yo-Yo is more to do with being an attacker with excess AIRSPEED and avoiding flying through the plane of the turning target aircraft in front. As I said before, if the attacker from behind flies-through the plane of the target, the attacker may become vulnerable to a reversal of turn direction by the target aircraft with the previous attacker becoming the target!
The counter to a H-S yo-yo is to go up with the attacker as far as possible and also benefit as much as possible from the reduction of turning radius. However, with a lower energy state (speed) the defender is likely to not have as much performance in the vertical (upwards) and may still be losing angles to the attacker. With a lot of excess speed an attacker may get vertical enough to use Roll in the direction of the fight and actually gain large angles against the target without pulling G for lift to turn. With a definitely more agile target though, the attacker may be unwilling to prolong the turning within the H-S yo-yo as soon as his speed drops and may just bug-out.
Eng
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