If you Designed your own Fighter plane, what Characteristic would you want most?

What Superior Chracteristic would you want in your Fighter Aircraft?

  • Armament

    Votes: 2 4.2%
  • Speed

    Votes: 14 29.2%
  • Manuverability

    Votes: 10 20.8%
  • Toughness

    Votes: 5 10.4%
  • Range

    Votes: 1 2.1%
  • Reliability

    Votes: 2 4.2%
  • Ceiling

    Votes: 0 0.0%
  • Lift

    Votes: 0 0.0%
  • Target Accuracy

    Votes: 1 2.1%
  • Stall

    Votes: 0 0.0%
  • Light Weight

    Votes: 1 2.1%
  • Horsepower

    Votes: 0 0.0%
  • Clean Lines

    Votes: 0 0.0%
  • Handling

    Votes: 0 0.0%
  • Stealth

    Votes: 4 8.3%
  • Advanced Technology

    Votes: 2 4.2%
  • Low Cost

    Votes: 1 2.1%
  • Size

    Votes: 0 0.0%
  • Visibilty

    Votes: 0 0.0%
  • Dive-Rate

    Votes: 0 0.0%
  • Climb-rate

    Votes: 2 4.2%
  • Turn-Rate

    Votes: 1 2.1%
  • Roll-Rate

    Votes: 0 0.0%
  • Instruments

    Votes: 0 0.0%
  • Easy to fly

    Votes: 0 0.0%
  • Take-Off, Landing

    Votes: 0 0.0%
  • Beauty

    Votes: 2 4.2%
  • Materials

    Votes: 0 0.0%
  • Well Loved

    Votes: 0 0.0%
  • Other:

    Votes: 0 0.0%

  • Total voters

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it's not as easy as picking one from that list, you may want one aspect more than annother but in the end you'll always want the best combination, although i'd say speed or manouverability (i'm still very much in the 1930s RAF mindset ;) )
Yeah, I know it's a hard decision. But the poll is more about what you would want most in a fighter.

I also thought this poll might be fun for differant users who often stress the best aspect of a fighter. The
P-47 had the Dive, The FW had the Roll, The Spitfire had the Turn, the P-38 had the Climb, the Zero had it all!

Of course speed was one of the things the Zero didn't have.
I would take speed because speed can dictate the fight. The Zeke didn't have the roll or the dive, it could climb fast and turn fast [at slow speeds] but it was slow.
You want more than one of those attributes in a fighter. The P-38J-25/L had
climb - 3724 aveto 20,000ft
acceleration - 2.8mph/sec from cruise at 15,000ft
range - 1 mission was 2,300mi not including combat at the target
high speed roll - above 350mph better than the Fw-190
at 250mph or less maneuverability was excellent (maneuvering flaps)
load capacity - 5600lbs reported
stall, power on stall (dirty, flaps and gear out) was about 60mph (AAF test) and the P-38 had no accelerated or torque stall.
initial dive up to the ~.68 mach limit.

In the hunt performance
speed - between 420 and 442
sustained dive - max was ~.68 but was very controlable with the dive slats
maneuvering ability - in a march 43 AAF test comparing the P-38F to the P-51, P-47C, P-40F, P39D the P-38 was considered the best fighter tested to date and had superior maneuvering above 15,000ft, and equal in ability from 10,000-15,000ft. BTW: the Allison P-51 was considered the best maneuvering Mustang. The later P-38J/L were better in every way than the F model except weight. John Tilley recounts how he out maneuvered a Zero at 90mph and 1,000ft

The F4U-4 had less acceleration, range, but was a little faster and could land on a carrier.

you don't get much better.

I put target accuracy. If I can get in the air and put lead on the target (assuming that my target accuracy outweighs their one attribute), I get a mark in the kill column.
I think it has to be speed as you have the ability to choose when and how to fight, and also when to get out if things are going pear shaped.
I kinda was worried multiple choice would be to easy to make a "super plane" out of too many choices.

Maybe I should have put manuverability/speed in the same poll option.
This is what mine would look like

Well formost I would want maneuverability, however I would want a combination of maneuverability, speed, good high alltitude performance, good armour protection, dependability, and easy to maintain (I want my ground maintenance guys to be able to go out at night and have fun so it has to be easy to fix. :lol:)
plan_D said:
I would take speed because speed can dictate the fight. The Zeke didn't have the roll or the dive, it could climb fast and turn fast [at slow speeds] but it was slow.

Gotta agree with that one. Speed allows you to pick when and where you want to fight. You can run away, gain a little altitude and come back. Also, speed usually, but not always but usually, means you can fight in the verticle while manuverability means you stuck in the horizontal.

Speed allows you to dictate the fight or, if you choose, not to fight at all and head home.

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