Didn't really know where to put this so here we go.
Tabletop gaming can be very time consuming with models, figures and terrain taking more time to prepare for use than the
actual gaming.
The following are pics and some thoughts from our gaming group on different types of games and the effort required.
First we have Napoleonics. Figures, figures, cannon, more figures, cavalry and more figures. Getting up to 5,000 between us.
Prussians vs French. A smaller game overall.
Austrians vs French. A bigger game using 8 feet of the table. Maximum of the table is 14 feet by 6 feet. The 6 feet wide part is
due to physical limitations of players when reaching across.
Another larger game.
A wider view of a different medium size game showing how much room is needed. There are 1/76 to 1/72 scale figures as they are available in plastic which is cheaper than metal.
Forward to WWII with a faster paced game. Torpedo boats, minesweepers, and some German R boats in this one. There are usually
a couple of merchant ships for one side to defend as well. Easier to get enough kit compared to Napoleon's. Easy to paint as well.
Quick play also with a game being over in one or two sessions.
A 3D printed R boat (I think) before it got shot. Must be move one or two. Scale is around 1/1200th from memory.
Still with WWII is this Eastern front clash around the time of Kursk.
Again, not a large game but so far it's enjoyable enough.
Halftracks don't like close assaulting anti tank guns. Again 1/76 to 1/72. Predominantly plastic and there is quite lot of work to build units up
as there are multiple vehicles required and lots of figures to paint. Some of the WWII models are a couple of years off being fifty years old.
Not bad considering the lack of maintenance.
We have other types and periods we have played but I don't have pictures at the moment ;
WWII aircraft game with planes around 1/200th scale (probably smaller) - less painting and setup and easy to play.
Ancients - Heaps more figure painting with manoeuvre being important as once a melee is started it goes on until mincemeating occurs.
Napoleonic ships - Trafalgar and all that. We have made British, French and Spanish ships and some rules were drawn up. Not bad fun
at times with the wind direction being a pain in the proverbial at times. Scale for the models is 1/1200th so no figures to paint.
If anyone is interested I will get more pictures up as I go.
The main interest for me is the need to ensure reasonable presentation. Without it the whole thing doesn't have the right feel.
Fast painting techniques and a few cheats have helped for bulk modelling. This has helped with larger scales ands renewed interest
in aircraft kits.
Everyone in the group started with an aircraft. Mine was the 1960's Airfix spitfire (what a surprise). Most of the other members started
with Airfix as well so I blame Airfix for all this (hello, I am a modeller and I my gateway drug was Airfix....).
Tabletop gaming can be very time consuming with models, figures and terrain taking more time to prepare for use than the
actual gaming.
The following are pics and some thoughts from our gaming group on different types of games and the effort required.
First we have Napoleonics. Figures, figures, cannon, more figures, cavalry and more figures. Getting up to 5,000 between us.
Prussians vs French. A smaller game overall.
Austrians vs French. A bigger game using 8 feet of the table. Maximum of the table is 14 feet by 6 feet. The 6 feet wide part is
due to physical limitations of players when reaching across.
Another larger game.
A wider view of a different medium size game showing how much room is needed. There are 1/76 to 1/72 scale figures as they are available in plastic which is cheaper than metal.
Forward to WWII with a faster paced game. Torpedo boats, minesweepers, and some German R boats in this one. There are usually
a couple of merchant ships for one side to defend as well. Easier to get enough kit compared to Napoleon's. Easy to paint as well.
Quick play also with a game being over in one or two sessions.
A 3D printed R boat (I think) before it got shot. Must be move one or two. Scale is around 1/1200th from memory.
Still with WWII is this Eastern front clash around the time of Kursk.
Again, not a large game but so far it's enjoyable enough.
Halftracks don't like close assaulting anti tank guns. Again 1/76 to 1/72. Predominantly plastic and there is quite lot of work to build units up
as there are multiple vehicles required and lots of figures to paint. Some of the WWII models are a couple of years off being fifty years old.
Not bad considering the lack of maintenance.
We have other types and periods we have played but I don't have pictures at the moment ;
WWII aircraft game with planes around 1/200th scale (probably smaller) - less painting and setup and easy to play.
Ancients - Heaps more figure painting with manoeuvre being important as once a melee is started it goes on until mincemeating occurs.
Napoleonic ships - Trafalgar and all that. We have made British, French and Spanish ships and some rules were drawn up. Not bad fun
at times with the wind direction being a pain in the proverbial at times. Scale for the models is 1/1200th so no figures to paint.
If anyone is interested I will get more pictures up as I go.
The main interest for me is the need to ensure reasonable presentation. Without it the whole thing doesn't have the right feel.
Fast painting techniques and a few cheats have helped for bulk modelling. This has helped with larger scales ands renewed interest
in aircraft kits.
Everyone in the group started with an aircraft. Mine was the 1960's Airfix spitfire (what a surprise). Most of the other members started
with Airfix as well so I blame Airfix for all this (hello, I am a modeller and I my gateway drug was Airfix....).