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Wasn't Nagumo an author of much of the Kido Butai's doctrine (reconnaissance dependant on CA/CL float planes, limited CAPs, etc.). What happened to the aircraft aloft at Midway? Surely those from the now wrecked Akagi, Kaga and Sōryū were landed onto Hiryū? Surely it wasn't a case of, this isn't your carrier, go ditch into the sea.
Nagumo as I recall, relied on his Air Staff (whose names I can't remember since no ships were named after them). Calling GrauGeist.
Minoru Genda - Wikipedia retired from the Japanese military in 1962. I wondered what he was doing post 45.Minoru Genda, he was Nagumo's chief of air operations and any questions during planning and war games that related to carrier ops would have been directed to him.
It would need to be flexible. By which I mean all four carriers had their CAP up to defend against the first USN strikes. As each Zero depleted its ammunition and/or fuel it had to return to its home carrier, thus preventing that carrier from spotting its Vals and Kates for a strike. But it doesn't need to be that way.You can't have a CAP carrier because if that carrier gets sunk then bang goes your CAP.
1) Nagumo assigns one carrier to service all four carriers' Zeros, leaving the other three carriers to spot and launch their Vals and Kates.
Launching sure, but why not spotting? Assuming your fighters are being replenished by another carrier, your aircraft handlers can continue fueling, arming and bringing up aircraft to the flight deck. It's not like the aircraft or their handlers are safer remaining below in the hangar.You can neither spot nor launch a strike when your carriers are under attack.
Doctrine explains why it wasn't done, not why it couldn't be done.It was IJN doctrine not to launch attack aircraft during action.
The IJN developed their doctrine over the years against lesser opponents and independant of Western carrier warfare.Doctrine explains why it wasn't done, not why it couldn't be done.
Shokaku and Zuikaku were both in carrier group 5 and Zuikaku did recover Skokaku air group. So I would need a check on whether Shokaku aircraft couldn't be transferred to Zuikaku.
Probably simple doctrine because Zuikaku may have had to sail with a limited air group which again may have been against doctrine. Also 4 carriers should have cleaned up Midway.
So it's all ifs and buts sprinkled with Doctrine with a healthy splash of hubris. So perfect recipe for disaster.
Doctrine explains why it wasn't done, not why it couldn't be done.
Agreed. But the handlers can still spot the aircraft during these manoeuvres.Violent maneuvering to avoid attacks would probably make launching into the wind pretty difficult, for example:
Agreed. But the handlers can still spot the aircraft during these manoeuvres.
Good points. And i wouldn't want to be trying to load bombs, torpedoes and fuel plus move aircraft under these conditions. Aircraft and men would be sliding all over the flight deck and might fall over the side.I couldn't be sure about that, what with ships heeling under turns and such. I'm a landlubber so have no experience, but heavy wheeled stuff like ammo carts could, I think, be operational hazards should they escape the control of deck crews, or fuel lines escaping the grasp of the fuelies, that sort of thing.
Good points. And i wouldn't want to be trying to load bombs, torpedoes and fuel plus move aircraft under these conditions. Aircraft and men might fall over the side.
But the alternative is to die in your hangar.
Launching sure, but why not spotting? Assuming your fighters are being replenished by another carrier, your aircraft handlers can continue fueling, arming and bringing up aircraft to the flight deck.
For the IJN carriers, the rules were, if enemy aircraft were spotted, fuel lines were to be drained and the hangar(s) were to be force-vented to clear vapors and ordnance was to be either stowed or secured.