Hearts of Iron IV - Developer Diary 9 - Vacation and Air tech
US tech tree
German tech tree
I'm a big fan of this WWII strategy game (which is still in pr-alpha). I'd like to hear what you guys think of the air tehcnology aspect of it. The six columns are different classes of aircraft.
They are currently taking a beating for excluding transporters in the game as a seperate class, making it so that bombers will take that role too. I also have a feeling that the way in which you can customize your aircraft by improving reliabilty, range, weapons and engine is not a very accurate representation.
What are the weaknesses of this system and what can be improved?
US tech tree
German tech tree
I'm a big fan of this WWII strategy game (which is still in pr-alpha). I'd like to hear what you guys think of the air tehcnology aspect of it. The six columns are different classes of aircraft.
They are currently taking a beating for excluding transporters in the game as a seperate class, making it so that bombers will take that role too. I also have a feeling that the way in which you can customize your aircraft by improving reliabilty, range, weapons and engine is not a very accurate representation.
What are the weaknesses of this system and what can be improved?
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