Lucky13
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Let's say that it's early 30's, January '30, with what all that means, unrest in the world start to show etc., so you wan to build some 'merchant raiders or battlecruisers, just in case (I know). Being that I live in Glasgow, you're allowed to have the same size of your ship industry, capability, capacity etc., that they had here back then. Let's also say that you have a design ready in about a year, so the first ship of the line is laid down in mid to late '31, launched mid to late '32 and that they take about four years to complete and be commissioned in mid to late '36. Also, the Washington Treaty plays in here (your country wasn't involved in WWI, but just to make it interesting), which means capital ships (battleships and battlecruisers) were limited to 35,000 tons standard displacement and guns of no larger than 16-inch calibre. (Articles V and VI), but....I'm gonna limit the weight to 32,000 tons (about the same as Scharnhorst), still allowed anything up to 16-inch guns though, in three, four or whatever number of turrets you fancy, depending on size..
Also, you're allowed to use any technological advancements between being available between '31-'36, most modern aircraft etc., etc...
Another thing, your country will have the same kinda archipelago as Sweden and Stockholm, which means about 30,000 islands and islets, where these ships need to be able to operate...
Now, how would you design these ships for maximum hitting power, range, survivabilty and maneuverability, within these limits?
Also, you're allowed to use any technological advancements between being available between '31-'36, most modern aircraft etc., etc...
Another thing, your country will have the same kinda archipelago as Sweden and Stockholm, which means about 30,000 islands and islets, where these ships need to be able to operate...
Now, how would you design these ships for maximum hitting power, range, survivabilty and maneuverability, within these limits?