Patch 4.02

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Nov 11, 2004
Halifax, Nova Scotia
If anyone's interested, the latest patch is out.

From the official Pacific Fighters website:

New Features

Flight Model
adjusted ground effect *
adjusted gyro effect *
Aerodynamic focus dependency on angle of attack *
Flap position now affects aileron sensitivity
P-39 no longer rolls when the engine is started / shut off *
IAR-80 / 81 trimmer reversed
BF-109 flight model fine tuned
various small changes to other aircraft *
New Aircraft.

Flyable aircraft:
Yak-7B, 1942
M-105 PF engine
515 km/h at sea level
360 turn time (sustained) at 1,000 m – 20 sec
CoG too close to the nose
Notice: This aircraft was released after many requests from online players on both sides that play historical sets for 1942 Eastern front. It was easy to release even with our complete lack of time.

P-47D, 1944 *
150 octane and increased boost pressure. Performance almost like P-47M

New AI ground objects
Armored train.
New Map
Northwest Europe
Creators: Ian Boys, Oleg Rozhentsov
Modifications and fixes

There is a large number of small modifications and fixes to the entire code of our simulation. We accumulated users input and fixed lots of big and little things in order to polish our simulation even further. We sincerely thank all our users who were so helpful in the process!
Added Fiat CR.42's tail wheel rotation (limited)
Corrected the probability of the FW-190 catching fire
Landing gear breaks easier when skidding
Changes to AI:
formation algorithm *
take-off *
landing / taxi *
Bombing in shallow dive for fighters and fighter-bombers (attack aircraft) *
Il-2 aiming with rockets
If you have a computer with a Pentium 4 processor, you may occasionally encounter game lock-ups or crashes to desktop. In order to solve that, copy your il2_core.dll into the il2_corep4.dll (for example, with the following command: "copy il2_core.dll il2_corep4.dll"; or, in Windows Explorer, navigate to your sim installation directory, delete the existing il2_corep4.dll, make a copy of the il2_core.dll, and rename the copy to il2_corep4.dll)

Corrected the issue on machines with NVidia drivers 72.xx and above, where we had to work around an NVidia bug that caused parts of objects to disappear.

Special thanks to the third party creators

Skins: Robo and the UBi Skinners forum
Armored train: Martin Kubani, Alexey Stepashko (turret) + Vladimir Kochmarsky
Skin for armored train: Robert Ulbrik, Istvan Csizmadia

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