Besides taking care of some tax things today and watching the eclipse, very short session, but not to worry, did get some things done. The great thing about getting old, being retired and having a great hobby like this one, is that each day you're in the shop, several things happen. Time flies and you're fully engaged. The problem solving keeps the brain working well. And you have something remaining behind that wasn't there before after each session. Compare this to doing crossword puzzles, smartphone games, etc. where nothing really ever changes and when you are ultimately gone from the is earth nothing remains behind to tell people what you did. Don't get me wrong, I play a lot of games on my phone, but it doesn't replace this.
I got the trunks printed successfully. I printed two of each as usual. The picture shows them cleaned and post-cured, but not yet final finished.
I glued up all five Splinter Deck modules. I did it on a smooth surface covered by a piece of polyethylene so it doesn't stick to the table. Put a square on one edge to keep them in line and used every clamp I had that would fit.
Design work on the magazine continues apace. I've simplified it a bit, but there's enough ammo in it to give the correct feel. I've asked Ryan from more information about what's going on at the ceiling. There's a lot of cooling apparatus since this was the only air conditioned space on the ship during WW2, for obvious reasons. There's also a door to the passage that I don't have the correct sizing for. I don't know if he can get into the ship now that it's in dry dock. As it stands now, my wife and I will probably be able to visit the ship in dry dock in May. I'll keep y'all posted on progress.
Lighting will be important to let people see into these spaces.
On another front…
SketchUp 2024 upgrade was issued and all of a sudden almost every problem I was having with version 2023 was gone! Clearly, the problem was not with my MacBook Pro, but was with software that was not working well with the latest Mac OS upgrades. Instead of minutes passing when I was making a simple zoom command, it's now instantaneous. It was re-drawing images as stick figures first before rendering them fully. That's stopped. Booltools 2 was able to do a compllicated trim on the entire stack of projectiles, that caused me a half hour of work before. I couldn't move large assemblies from one drawing to another becasue it sometimes took up to a 1/2 hour for the "beach ball of death" to stop going round and round. It was getting so bad that working on this aspect of the project was frustrating drudgery, not fun and creative. I did have some problems porting over some of the many extensions that I had. Some needed to be deleted and reinstalled with fresh downloads. Others, like VRay, had its own upgrade and needed a fresh download. That took most of yesterday afternoon. All's well that ends well and all is installed and working well.