Thank you all for the positive comments.
Gnomy - The render engine I'm using displays 162827 triangles are present in the model. The polygon count is probably much less than this because the render engine automatically triangulates the 'quad' mesh. The poly count is set to go a little higher because the cockpit and turret interiors has to be made yet.
There are presently 119 meshes making up the model - a lot of those will get connected during development.