Sgt. Pappy
Airman 1st Class
- 197
- Jun 7, 2006
Oh i thought I've posted the math. My bad. Must've been in another thread.
Click here: The Math Behind Turning
According to those calculations, the F4U-1 Corsair's turn rates on Aces High II are mathematically matching figures to those in real life. The equations are cited and seem to follow what I've learned in physics. The sources seem reliable but I'm still relatively new to the calculations shown so if it has some errors, I probably wouldn't know.
The Spitfire XIV turns worse than the Corsair in the game as well, and if the math seems to prove that the Corsair's in-game figures are correct then the Spitfire XIV figures are also likely to be correct IMO.
Click here: The Math Behind Turning
According to those calculations, the F4U-1 Corsair's turn rates on Aces High II are mathematically matching figures to those in real life. The equations are cited and seem to follow what I've learned in physics. The sources seem reliable but I'm still relatively new to the calculations shown so if it has some errors, I probably wouldn't know.
The Spitfire XIV turns worse than the Corsair in the game as well, and if the math seems to prove that the Corsair's in-game figures are correct then the Spitfire XIV figures are also likely to be correct IMO.