genkideskan: Those are nice links with some good reference images. I like the scope you posted better than the newer version I made so I will make this older type too.
I thought it would be a waste of all the hours spents making UV maps to just confine all that work to one colour scheme for this Fokker. So, here's the start of some new textures.
I've more or less decided to display this new colour scheme Fokker as a scale model and place it on a small diorama - similar to this preview.
A bit more grime is to added and I'm going to try converting those grime layers to reflection maps for use with Maxwell Materials. The reflections are too uniform at present across the Fokkers' 'varnished' surfaces.
Something to shoot at! I was toying with the idea of making a tail section of another aircraft to place in a render - the plans shown here are of a S.E.5a. drawn by W Wylam in 1944. The pilot has yet to be given some bones - hence the strange pose in this preview!
Using some reshaped cubes in Hyper Nurbs and the tail section begins to get formed. using a simple plain material for now - to be textured when some detail is added.