- Thread starter
- #61
Wurger: Thank you. I was just trying out a new way with this first texture test. When done properly the monochome image I will be using as a mask layer will hopefully have a more accurate distribution.
I wish the colours to be accurate before rendering - they are then influenced by scene lighting and the overall material properties - much like the real thing. Only time will tell!
The lighting used in that test is an HDRI I have in mind for a final render.
I wish the colours to be accurate before rendering - they are then influenced by scene lighting and the overall material properties - much like the real thing. Only time will tell!
The lighting used in that test is an HDRI I have in mind for a final render.